For the Game Prototyping course at ITU Games Technology we were given the task to design a Sport.
The requirements were * Design a Sport (analog) * Teams of no more than 3 people * It has to use props (ball, sticks, ...) * Round duration: 10 minutes (can have multiple rounds)
The primary concept of the sport revolves around the idea of each of the two teams having a waterbottle that the opposite team must tip over. The team whose waterbottle have been depleted of water have lost.